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Post by eCo on Feb 26, 2005 18:47:12 GMT 1
This is just made to talk about the most annoying types of online players you come across. I'll start my list:
For MMORPGs (massive multiplayer Online Role Playing Games)
1. Players who always bitch at the healer (cleric/druid) for not healing them in time. I especially find players who have summons or pets, and they always bitch at the group healer for not healing them, while they (players with the summons) are responsible for healing their own summons/pets.
2. People who constantly walk up to random strangers and ask them to help them on a quest or any other "out of the way" favor. It's ok if they ask them for a buff or some item, but I usually draw the line when they ask me to help them on some uber quest.
3. People who train mobs on other players. Back in EQ, we refered to as a whole pact (sometimes 20 or more) of mobs as a train. Sometimes people taunt them and get chased, but then they come across other players and the train attacks them instead. This was a huge issue back in my EQ days.
For RTS (Real time Strategy)
1. People who always demand rushes. Plus they always refer to cheap tatics to win, which ruin the whole point of strategy.
2. People who mass on one unit. I find this very irritating, because not only it is cheap, but it hardly ever works. Also to make matters more worse, these players expect their partners to do the same thing. This what virtually ruined all of the Dune games, because players kept on massing on light aggresive vehicles (such as trikes). I REALLY find it fustrating when they mass on air units, because that is probably the cheapest thing anyone can do.
3. People who simply critizise on other player's strategy. This is why I stopped playing Warcraft III over the battlenet. There were just too many pricks. Not only they critizised other people for their strategy, but also they were the horrible players. I was one of the people in Warcraft III who could own the whole board, but because I didn't mass on units, people always bitched at me, while they were the ones who sucked. Warcraft III was probably one of the greatest RTS games, but ironically, it had the most shitty community.
What kind of players do you all find annoying?
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Post by Darth Peccatus on Feb 26, 2005 23:14:34 GMT 1
For Beat-Em-Ups
1) The Anti-Yoshimitsu Brigade (Tekken): One sagelike piece of advice I must give to anyone playing a Tekken game against someone with far less skill/experience than you is...never, ever choose Yoshimitsu. Obviously, you'll still win, but guess what they'll say? "You're cheating, he has a sword, that's unfair, meh-meh-meh!" Evidently, they can't see that he scarcely ever uses the blade, and he can still be 0wned by any other character if the player has the skills. Infuriating.
2) Single-Move Spamhaul: My favourite example is in the otherwise sublime Soul Calibur 2. Ever faced a Nightmare who, forgoing any sensible tactic, decides simply to endlessly repeat the 'Rook Smasher'? (I think that's what it's called...just hold forward and press Vertical Attack) That one move can be repeated quickly enough that the guy on the receiving end can't both block the attack and get a quick strike of his own in. So unless the Nightmare player suddenly is gifted with a conscience (unlikely), youi'll be stuck in the loop until you're KOd. Bah.
3) The Pause-N-Quitters: They being the people who, when they realise they're about to have their teeth kicked down their throat, decide to cut their losses and select 'quit game' from the pause menu, rather than take their knockout/ringout/fatality like a man. It's not like I'm gonna mock them for it...actually, I'll probably mock them that much more if they can't take the humiliation. Mwahahaha.
For First-Person Shootingers
1) The Midget-Lovers: Why do FPS developers insist upon putting at least one character that's significantly shorter than everyone else in their games? You could say that, thanks to their inclusion of Oddjob, this is the one bad trend that the ever-so-brilliant GoldenEye created. And you know that it's always going to be the otherwise-hopeless players who make a beeling for the vertically challenged characters. Bottom line, I just don't like being shot in the kneecaps.
2) Campin' Happy: I don't care who says it's a legit strategy; camping makes me sick. The worst kind? When it's some bastard with an Uber-Ultra-Death-Ray-Machine-RPG-5000 lurking either in a tiny shadowed corner, or at the side of the only door leading into a small supply room. In both cases, they're difficult to see, and can rack up numerous kills with insanely little effort. And to make them seem even more evil, they whine like G1 Starscream* when they're found out and blown to hell.
3) Monkeys: The monkeys from TimeSplitters2, of course. Okay, so they're computer-controlled, but they always home in on whoever's currently winning the game, which is almost always me...and they're bloody evil!
Possibly more to come.
* = Semi-obscure Transformers reference.
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Post by Trent Matsunoshin on Mar 4, 2005 19:13:14 GMT 1
First Person Shooters
1. The Throw and Hopes: Y'know, the players (especially prevalent in games like Rainbow Six 3) who open every door and just mindlessly throw a grenade or some other kind of incendiary hoping to clear the room out. Quit being a bitch and do it raid-style, guns-blazin'!
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